Midrath
Blitzel

Blitzel

Bow/Primary/Sharp
UncommonSharpOde'n
StatsBaseLv 30
Attack4290
Stagger2454
Light Cap 153
Crafting2 fragments
Dracs2,500
Craft time 10h
SourcesGruul Seeker Ruthos
Damage TypeSharp
Attunement+2 Grace, +2 Courage
Virtue Required+12 Grace
Virtue Cap28
Smite Chance2%
Weapon ArtBow
OriginOde'n
Sell PriceDracs1,000
Bond Required2
Craft Time10h
CostDracs2,500
Introduced in P1.3

Update History

Preludes 14 Hotfix 3
  • Removed from rewards for The Siege of Mirifuir
Preludes 14 Hotfix 2
  • Added to A Rank rewards for The Siege of Mirifuir
Preludes 13 Hotfix 1
  • Fixed crash when firing
Preludes 13
  • Updated walking animation while aiming
  • Added sound FX for aiming while in midair
  • Fixed turning invisible with increased fire rate if is cast immediately after
Preludes 11 Hotfix 2
  • Fixed attacks playing Longblade SFX
Preludes 11
  • Fixed Blitzel not targeting
Preludes 10 Hotfix 8
  • Fixed Blitzel requiring only 1 Fragment to craft instead of the intended 2
Preludes 10 Hotfix 5
  • Fixed animations looking jittery or repeating when attacking right before landing from a jump
Preludes 10 Hotfix 4
  • Fixed Blitzel not being able to Splinter regular shots
Preludes 10
  • Blitzel reintroduced as a separate weapon
Preludes 9 Hotfix 6
  • Fixed animations that could cause clipping into the Envoy's torso or torso twisting during charged walk transitions
Preludes 9 Hotfix 5
  • Minor sound adjustments
Preludes 9 Hotfix 4
  • Shatter damage can no longer be blocked by enemies
Preludes 9 Hotfix 3
  • Fixed sometimes getting stuck in the bow charge animation
Preludes 9 Hotfix 2
  • Fixed crashes caused by Bows
Preludes 9 Hotfix 1
  • Fixed aimed shot becoming a ground finisher after using a ground finisher
  • Fixed Arrow Hail targeting non-hostiles
  • Reduced knock-down chance of 'My Leg!' skill
Preludes 9
  • Blitzel transformed into
  • Bow Combat Rework
  • Primary attacks prioritize shooting over melee
  • Arrows are now functionally infinite
  • Enemies will attempt to dodge shots
  • New Mechanics
  • Quick Shot - Ideal for chaining headshots
  • Heavy Shot - Designed for long-range control
  • Arrow Hail - Rains arrows in a wide circle
Preludes 7 Hotfix 7
  • Adjusted the timing between the second and third strikes in melee combo
Preludes 7
  • Increased Blitzel's draw time
  • Reduced the hold time needed for a focused shot
H1.3.4
  • Fixed not being able to exit early from back finisher animation