

Juniper
Bow/Primary/SharpUncommonSharpFeykin
StatsBaseLv 30
Attack4391
Stagger2054
Light Cap 156
Damage TypeSharp
Attunement+2 Grace, +2 Spirit
Virtue Required+5 Spirit, +7 Grace
Virtue Cap29
Smite Chance6%
Weapon ArtBow
OriginFeykin
Sell Price
1,000
1,000Bond Required2
Craft Time4h
Cost
1,500
1,500Introduced in P7
Other Bow Weapons
Update History
Preludes 13 Hotfix 5
- Reworked the Virtue Attunement, from 15 Grace to 9 Grace and 7 Spirit
Preludes 13 Hotfix 1
- Fixed crash when firing
Preludes 13
- Updated walking animation while aiming
- Added sound FX for aiming while in midair
- Fixed turning invisible with increased fire rate if is cast immediately after
Preludes 11 Hotfix 2
- Fixed attacks playing Longblade SFX
Preludes 11
- Fixed Juniper not targeting
Preludes 10 Hotfix 9
- Further fixed Fragments sometimes failing to drop
Preludes 10 Hotfix 7
- Fixed Fragments sometimes failing to drop
Preludes 10 Hotfix 5
- Fixed animations looking jittery or repeating when attacking right before landing from a jump
Preludes 9 Hotfix 6
- Fixed animations that could cause clipping into the Envoy's torso or torso twisting during charged walk transitions
Preludes 9 Hotfix 5
- Minor sound adjustments
Preludes 9 Hotfix 4
- Shatter damage can no longer be blocked by enemies
Preludes 9 Hotfix 3
- Fixed sometimes getting stuck in the bow charge animation
Preludes 9 Hotfix 2
- Fixed crashes caused by Bows
Preludes 9 Hotfix 1
- Fixed stats displaying incorrectly when viewed in the Arsenal
- Fixed aimed shot becoming a ground finisher after using a ground finisher
- Fixed Arrow Hail targeting non-hostiles
- Reduced knock-down chance of My Leg! skill
Preludes 9
- Bow Combat Rework
- Primary attacks prioritize shooting over melee
- Arrows are now functionally infinite
- Enemies will attempt to dodge shots
- New Mechanics
- Quick Shot - Ideal for chaining headshots
- Heavy Shot - Designed for long-range control
- Arrow Hail - Rains arrows in a wide circle
Preludes 8 Hotfix 3
- Fixed Juniper not being able to interact with destructible objects
Preludes 8
- Increased required Fragments to 3
Preludes 7 Hotfix 7
- Juniper now regrows arrows when the Envoy is crouched
- Adjusted the timing between the second and third strikes in melee combo
Preludes 7 Hotfix 4
- Changed Juniper to use a unique arrow pool
- Prior to this, Juniper used 's arrow model
- Fixed Juniper not interacting with the quiver's hide/show mechanic depending on Arrow amount
Preludes 7 Hotfix 1
- Added a delay to Juniper's quiver regrowth
- Increased rate at which arrows regrow
Preludes 7
- Introduced




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